Made to run natively on all modern operating systems and browsers, Ruffle brings Flash content back to life with no extra fuss.
Ruffle website
It’s using Rust and WASM, making it supposedly safer than the real Flash PLayer ever was, and of course, it’s open source too. Their most recent progress report details just how far along this project already is.
Xenotactic 1.3 is addictive.
It can run interactive buddy… what else could you possibly need it to do!?
implemented it on an oooooold post (20 years) in my blog, for fun, it works:
https://www.fabio.com.ar/658-delirio_total
I’ve tried Ruffle a few times on legacy training resources and I’ve found it’s barely there yet, a lot of bugs, there is so much corporate, education and online training was built on Flash it’s surprising something better hasn’t surface yet as a way to access legacy archives.
When’s the last time you’ve tried? It’s been pretty flawless in my own testing / experience.
@colinstu
Probably about 6 months ago, my recurring problem are not game related but issues around codec and inconsistent playback of flash video content. I’ve tried both embedding the player in website with some customised tags, and also using the desktop player. It’s not that it won’t play, the problem seems to be that it hangs randomly. I just don’t have the time to look into it.
Still doesn’t support ActionScript 3, meaning most flash games or other interactive content will not work.
Thanks for this bit of news, Thom!
Even though I always hated Flash Player and advised everybody to stay clear off it, people insisted on not listening to my always wise advice
My mother made a set of albums with my family’s historic photos, since the early 1900s in Poland until ~2000 in Mexico. And… well, after Flash’s demise from Adobe’s lineup, it was rendered unviewable.
Ruffle might be incomplete and bad for many games, as others show. But it is great to have it back and working for content such as what I described.